Documentation

Documentation for your next build.

Browse setup guides, feature references, APIs, and troubleshooting for every Fullscreen Studios asset.

Standalone assets

Game Creator 2 assets

NodeFlow

NodeFlow

Build and organize Game Creator 2 Quest, Dialogue, LogicBlock, and Visual Scripting content in clear graphs.

Editor Pro 1

Editor Pro 1

Browse and manage supported Game Creator 2 assets from one editor window.

LogicBlock

LogicBlock

Build reusable Game Creator 2 instruction and condition lists in modular Block assets.

Component Designer

Component Designer

Create reusable Game Creator 2 and Unity components, sync changes across GameObjects, and keep complex logic organized in a clean Inspector.

Handle Editor

Handle Editor

Create, edit, and retarget Game Creator 2 Handle assets for Humanoid characters.

Motion Weave

Motion Weave

Layer Game Creator 2 animations with per-body-part and directional blending for poses, gestures, and movement.

Inventory Extended

Inventory Extended

Add crafting, item states, affixes, dismantling, smelting, recipes, and grid-based inventory examples.

HeroBridge | Game Creator 2

HeroBridge | Game Creator 2

Connect Sidekick Modular Characters to Game Creator 2 with runtime customization, saving, and animation tools.

NanoSave

NanoSave

A compact Game Creator 2 save system with slots, metadata, screenshots, backups, and file checks.

Mailbox

Mailbox

Create in-game mail with delivery rules, themes, item rewards, and dynamic dialogue values.

COZY Stylized Weather Integration

COZY Stylized Weather Integration

Use Game Creator 2 to react to, control, display, and save COZY Stylized Weather 3 state.

Persistent Instances

Persistent Instances

Save and restore runtime-created Game Creator 2 objects, their memories, local variables, and scene relationships.

Smart Thumbnails

Smart Thumbnails

Patch supported Game Creator 2 editors so their ScriptableObject fields show useful thumbnails.