Documentation

Runtime Studio

A player-safe runtime level editor for building, editing, saving, and loading game content.

Quick setup

Add Runtime Studio to a scene, assign its settings, and test it while the game is running.

  1. Install Runtime Studio through the Unity Package Manager.
  2. Add RuntimeStudioEditor to a host GameObject.
  3. Assign a RuntimeStudioSettings asset and an editable scene.
  4. Press Play to start Runtime Studio.

Thank you for purchasing Runtime Studio.

This documentation covers the setup, workflows, integrations, and extension points for Runtime Studio.

Runtime Studio

Runtime Studio is a player-safe runtime level editor for Unity. It lets players build and edit level content while the game is running, then save, load, import, and export their work.

Runtime Studio keeps its editor systems separate from the content players are editing. You can run it in an overlay scene or inside the gameplay scene, depending on how your project is structured.

Runtime Studio Core includes:

  • Hierarchy, Project, and Inspector panels
  • Object and type pickers
  • A console overlay
  • Move, rotate, and scale tools with transform gizmos
  • Snapping and grid controls
  • Save and load support
  • .rtstudio import and export
  • Runtime asset libraries
  • Built-in component inspectors