Runtime Studio

Controls

Use the default keyboard and mouse controls while editing a running scene.

Controls

Runtime Studio starts automatically when the game enters Play Mode. These are the default controls for the runtime editor UI and scene editing. Projects can remap them through Unity's Input System.

ActionShortcut
Show or hide the Runtime Studio editor UIF1
Open the consoleBacktick (`)
Move toolW
Rotate toolE
Scale toolR
Delete selectionDelete or Backspace
Duplicate selectionCtrl/Cmd+D
Frame selectionF
Align viewCtrl/Cmd+Shift+F
UndoCtrl/Cmd+Z
RedoCtrl/Cmd+Y
Exit Runtime Studio play modeCtrl/Cmd+Shift+X
Free cameraHold right mouse button and use WASD
Move verticallyQ and E
Increase camera speedHold Shift
Change movement speedMouse wheel

The Input Settings page exposes action slots for each editor command. Leave a slot empty to use the default binding, or assign a project action to use your own controls.