Controls
Runtime Studio starts automatically when the game enters Play Mode. These are the default controls for the runtime editor UI and scene editing. Projects can remap them through Unity's Input System.
| Action | Shortcut |
|---|---|
| Show or hide the Runtime Studio editor UI | F1 |
| Open the console | Backtick (`) |
| Move tool | W |
| Rotate tool | E |
| Scale tool | R |
| Delete selection | Delete or Backspace |
| Duplicate selection | Ctrl/Cmd+D |
| Frame selection | F |
| Align view | Ctrl/Cmd+Shift+F |
| Undo | Ctrl/Cmd+Z |
| Redo | Ctrl/Cmd+Y |
| Exit Runtime Studio play mode | Ctrl/Cmd+Shift+X |
| Free camera | Hold right mouse button and use WASD |
| Move vertically | Q and E |
| Increase camera speed | Hold Shift |
| Change movement speed | Mouse wheel |
The Input Settings page exposes action slots for each editor command. Leave a slot empty to use the default binding, or assign a project action to use your own controls.