Runtime Studio

Troubleshooting

Check the common fixes for scene setup, libraries, importing, and edit isolation.

Troubleshooting

The editor opens but the Project panel is empty

Check that a Runtime Studio library exists, contains the expected assets, and is assigned under RuntimeStudioSettings > Libraries. Runtime Studio does not search Unity editor folders automatically at runtime.

A saved asset reference cannot be restored

Confirm that the asset is in an assigned library and that its stable ID or name has not changed. Custom resolvers must return the same asset for the same saved identifier.

Gameplay continues while editing

Add an integration that applies edit isolation, or check the plugin settings for a built-in muting option. Movement, triggers, camera controllers, and input systems should be paused until the player leaves edit mode.

A scene is not editable

Make sure Player Editable Scene points to the intended scene and that the scene is included in Build Settings. When using an overlay, load both scenes before opening Runtime Studio.

Imported characters look incomplete

Use Runtime Bundle Export for rigged characters, skinned meshes, avatars, animator controllers, colliders, and complex prefab hierarchies. Direct runtime importing is intended for simpler assets.