Convert Existing Logic
LogicBlock 1.2.0 includes a tool that converts existing Trigger or Actions logic into reusable Block lists.
Open the Tool
Right-click a Trigger or Actions component and choose Convert to LogicBlock Instruction List.
Configure the List
Choose the target Block, set a list name, and select an icon and color. The name starts as the GameObject name.
What the Tool Does
- It detects duplicate reference values and reuses one reference where possible. GameObject references cannot be deduplicated.
- It adds a Run Instruction Block List instruction and links it to the new list.
- It tries to move existing instruction values into the new references and updates Block instructions to use them.
Converting scene logic into ScriptableObject Block lists is complex. Check the converted list and adjust any instructions, values, or references that need manual work.