Character and Parts
Sidekick Character
Add Sidekick Character to the top-level character GameObject, or another suitable parent in the character hierarchy. It marks the object as a Sidekick character and lets HeroBridge apply parts, presets, colors, and expressions.
Assign the character Animator in the Animator field.
Rebuild Animator Root controls whether HeroBridge rebuilds the animator root when it applies parts. Keep it enabled for the normal Sidekick setup. Disable it only when another controller or system needs the existing Animator reference to stay unchanged.
Sidekick Part Applier
Use Sidekick Part Applier to apply Sidekick parts to a character.
Choose an Apply Mode, then assign the target Sidekick character. Use Add to add part categories and Refresh to reload cached part icons.
Each category has a Type, such as Head, Hair, Torso, Hips, or Attachments. You can add several types to one component and apply them together. Each type can have one selected part. Choose None to remove the equipped part for that type.
The component includes a search field. It searches only the categories already added to that component.
Sidekick Preset Applier
Use Sidekick Preset Applier to apply complete appearance presets from Sidekick character packs. Presets can combine parts, body shapes, and colors.
Choose an Apply Mode, assign the target character, select a Preset Type, then select the preset. Available types are:
- Head
- Upper Body
- Lower Body
- Body Shapes
- Colors
All available presets come from installed Sidekick Modular Character Packs.