HeroBridge

Saving and Loading

Save and restore a character appearance with the Sidekick Save Load Applier.

Saving and Loading

Use the Sidekick Save Load Applier component to save and restore a character appearance. This is useful for saved games, scene changes, and reapplying a runtime character setup.

Set Up the Component

  1. Select a GameObject in your scene.
  2. Add Sidekick Save Load Applier.
  3. Assign the character GameObject you want to save or load in the Character field.

Apply Mode

ModeWhen it runs
On EnableRuns when the GameObject is enabled.
On DisableRuns when the GameObject is disabled.
On InvokeRuns from code or an event.
On Button PressRuns when a Unity UI Button on the same GameObject is pressed.

Action and Save Slot

Choose Save to store the current character parts, blendshapes, and colors. Choose Load to restore them.

The Save Slot controls which numbered slot HeroBridge uses for the operation.

Character Identification

HeroBridge uses the referenced character GameObject name as its unique ID. You can save several characters in the same slot as long as each one has a unique name.

Use a unique character GameObject name and keep it identical when loading. This lets HeroBridge restore the correct parts, colors, and blendshapes for each character.