Dismantle Item Asset
Create a Dismantle Item from Create > Game Creator > Inventory Extended > Dismantle Item.
Each Dismantle Item belongs to one Item, and one Item can have only one Dismantle Item asset. Add several Dismantle States to describe different results.
Dismantle States
States are checked from top to bottom. The first matching state controls the result. Use conditions such as Durability, Quality, or custom values to return better or worse materials.
Each state has Conditions and an Output Items List. Output entries can define:
- Amount, either fixed or random.
- Chance from
0to100. - Amount Range for the UI.
- Chance for the UI.
- Properties applied to the created item.
Use On Dismantle for effects, sounds, experience, or extra instructions. Dismantle states work well with Item States and item properties.
Smelt Item Asset
Create a Smelt Item from Create > Game Creator > Inventory Extended > Smelt Item.
Each Smelt Item belongs to one Item, and one Item can have only one Smelt Item asset. Add several Smelt States for different input qualities or results.
Each Smelt Item has a Duration for queues and progress UIs. States are checked from top to bottom, and the first matching state returns the output.
Output entries support Amount, Chance, Amount Range for the UI, Chance for the UI, and Properties for the created item. Use conditions such as Quality, Durability, or custom values to scale the result.
Use On Smelt for effects, sounds, experience, or extra instructions.