Component Designer

Component Properties

Reference components from the current design through Component Designer property types.

Component Properties

Component Designer adds properties for selecting components from the current design. These properties resolve the matching component on the current Host GameObject at runtime.

Available property groups include:

  • Component Action List
  • Component Condition List
  • Component Trigger List
  • Component Local Name Variables List
  • Component Local List Variables List

Use these properties when a component needs to refer to another component in the same design. You cannot drag a component from the scene into these fields. Use a Component Designer parameter when the value needs to come from a GameObject or another runtime context.