Full Body Awareness Controller

Camera Shot

Look, field of view, head bob, landing and strafe roll settings of the first person camera.

Camera Shot

The Full Body Awareness shot type controls the first person camera. Select the Shot Camera and set Shot Type to Full Body Awareness, or use Setup Selected Shot Camera.

The shot has a Character field, which is the Player by default, and collapsible sections like Game Creator's First Person shot.

Look

SettingDefaultWhat it does
Input RotateMotion SecondaryThe input used to look around: the mouse, or the right stick on a gamepad.
Sensitivity X1Horizontal look speed. A decimal property, so it can come from a settings variable.
Sensitivity Y1Vertical look speed. A decimal property.
Aim Sensitivity0.65Multiplies the sensitivity while aiming down sights.
Invert YOffInverts looking up and down.
Min Pitch-85How far you can look down, in degrees.
Max Pitch85How far you can look up, in degrees.
Smooth Time0Smooths the look input. Leave it at 0 for a mouse. 0.01 to 0.03 softens a gamepad.

Time Mode

Looking around follows the Time Mode of the Shot Camera component.

Time ModeWith a time scale of 0
Game TimeThe view stays still.
Unscaled TimeYou can still look around, for example in a photo mode.

Lens

SettingDefaultWhat it does
Control Field Of ViewOnSets the camera's field of view while this shot is active.
Field Of View75The field of view in degrees.
Aim Field Of View0.85Multiplies the field of view while aiming down sights.
Sprint Field Of View5Degrees added while sprinting.
Field Of View Smooth Time0.12Seconds the field of view takes to change.

Head Bob

SettingDefaultWhat it does
Head BobOnBobs the camera while walking and running.
Bob Vertical0.012Meters the camera moves up and down per step.
Bob Horizontal0.008Meters the camera moves sideways per step.
Bob Pitch0.25Degrees the camera nods per step.
Bob Roll0.3Degrees the camera rolls per step.
Bob Aiming0.25Multiplies the bob while aiming down sights.
Bob Sprint Boost0.5Extra bob while sprinting.

The bob follows the character's real footsteps. See Locomotion in Full Body Awareness Rig.

Landing

SettingDefaultWhat it does
Landing EnabledOnDips and nods the camera when landing.
Land Dip0.012Meters of dip per m/s of landing speed.
Land Max Dip0.12The largest dip in meters.
Land Pitch0.35Degrees of nod per m/s of landing speed.
Land Frequency3.5How fast the camera recovers, in bounces per second.
Land Damping0.551 recovers without bouncing. Lower values bounce.

Strafe Roll

SettingDefaultWhat it does
Strafe Roll EnabledOnRolls the camera a little when moving sideways.
Strafe Roll0.45Degrees of roll per m/s of strafing.
Strafe Roll Max2.2The largest roll in degrees.
Strafe Roll Smooth Time0.14Seconds the roll takes to change.
Strafe Aiming0.3Multiplies the roll while aiming down sights.