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Raise Held Item
Raises the held item to the eye, like binoculars.
Change Held Item Placement
Changes where a Held Item sits in view.
Restore Held Item Placement
Restores the placement of a Held Item.
Lock Hand To View
Changes whether the hand holding an item is locked to the view.
Recoil Kick
Kicks the held item and the camera.
Active Held Item Modifier
Turns a held item modifier on or off.
Set Look Direction
Changes the view direction of the Character instantly.
Look At
Turns the Character's view towards a game object.
Stop Look At
Gives the view back to the player after a Look At.
Follow Head Animation
Makes the view follow the animated head, so a gesture can move the camera.
Change Arms Weight
Changes how much the arms follow the camera.
Release Body
Gives the body back to the animation, for climbing and other moves that place the hands and feet.
Lean
Leans the Character to one side.
Active Full Body Awareness
Turns Full Body Awareness on or off for a Character.
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